![]() Advanced enemies can change which damage type they're vulnerable to. Enemies are particularly vulnerable to a certain type of damage, which is visible as the symbol representing that damage type above the enemy's head. Each character has a ranged weapon (typically plasma or laser) and a melee weapon (typically solid). There are also three weapon types: "plasma" represented by a red circle, "laser" represented by a yellow triangle, and "solid" represented by a blue square. While "Air" has the obvious advantage of flight, missions contain areas which only certain classes can go: marked walls can be bashed down by heavy vehicles, and there are small spaces where only light vehicles can go. Other data disks can be selected at the start of a mission to boost character stats.Ĭharacters are classed as "Heavy", "Light" or "Air". There are thirteen unlockable characters in total, including exclusive characters such as Motormaster, Cyclonus, Grimlock and Cliffjumper. New characters can be unlocked by completing campaign and arena missions, locating " data disks" which appear as floating golden discs, or using unlock codes. If a character is knocked out, they can be revived by defeating a certain number of enemies with the remaining character. During the mission, you switch between the two chosen characters using the A button. Additionally, there is an Arena mode with five "arenas", each with six missions available, four bonus levels from the opposing game, and seven multiplayer levels.īefore each mission, you pick two Transformers from your available troops. Like the console version, the central focus of the two DS versions is a linear campaign of missions, following basically the same story.
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